static void Main(String[] args) { int choice, x; QueueL quL = new QueueL(); while (true) { Console.WriteLine("1.Queue Size"); Console.WriteLine("2.Insert Element in Queue"); Console.WriteLine("3.Delete Element in Queue"); Console.WriteLine("4.Front Element in Queue"); Console.WriteLine("5.Display all elements of Queue"); Console.WriteLine("6.Quit"); Console.WriteLine("Enter Your Choice:"); choice = Convert.ToInt32(Console.ReadLine()); if (choice == 6) { break; } switch (choice) { case 1: Console.WriteLine("Size of Queue is: " + quL.Size()); break; case 2: Console.WriteLine("Enter element to insert:"); x = Convert.ToInt32(Console.ReadLine()); quL.Insert(x); break; case 3: Console.WriteLine("Deleted Element is: " + quL.Delete()); break; case 4: Console.WriteLine("Front Element in Queue is: " + quL.Peek()); break; case 5: quL.Display(); break; default: Console.WriteLine("Wrong Choice"); break; } Console.WriteLine(""); } }
static void Main(string[] args) { int choice, x; QueueL qu = new QueueL(); while (true) { Console.WriteLine("1.Insert an element in the queue "); Console.WriteLine("2.Delete an element from the queue "); Console.WriteLine("3.Display element at the front "); Console.WriteLine("4.Display al elements of the queue "); Console.WriteLine("5.Display size of the queue "); Console.WriteLine("6.Quit"); Console.Write("Enter your choice : "); choice = Convert.ToInt32(Console.ReadLine()); if (choice == 6) { break; } switch (choice) { case 1: Console.Write("Enter the elements in the queue "); x = Convert.ToInt32(Console.ReadLine()); qu.Insert(x); break; case 2: x = qu.Delete(); Console.WriteLine("Element deleted is : " + x); break; case 3: Console.WriteLine("Element at the top of the queue : " + qu.peek()); break; case 4: qu.Display(); break; case 5: Console.WriteLine("Size of the queue : " + qu.Size()); break; default: Console.WriteLine("Wrong choice "); break; } Console.WriteLine(); } }