static void Main(string[] args) { int choice, x; QueueA queue = new QueueA(); while (true) { Console.WriteLine("1. Insert element to queue"); Console.WriteLine("2. Remove an element from the queue"); Console.WriteLine("3. Display the front element"); Console.WriteLine("4. Display all queue elements"); Console.WriteLine("5. Display the size of the queue"); Console.WriteLine("6. Quit"); Console.WriteLine("Enter your choice: "); choice = Convert.ToInt32(Console.ReadLine()); if (choice == 6) { break; } switch (choice) { case 1: Console.WriteLine("Enter element to insert: "); x = Convert.ToInt32(Console.ReadLine()); queue.Insert(x); break; case 2: x = queue.Delete(); Console.WriteLine("Deleted element is: " + x); break; case 3: Console.WriteLine("Element at front is: " + queue.Peek()); break; case 4: queue.Display(); break; case 5: Console.WriteLine("Size of queue is: " + queue.Size()); break; default: Console.WriteLine("Choice not in list"); break; } Console.WriteLine(""); } }
static void Main(String[] args) { int choice, x; QueueA quA = new QueueA(8); while (true) { Console.WriteLine("1.Insert an element in Queue"); Console.WriteLine("2.Delete an element from Queue"); Console.WriteLine("3.Display front element"); Console.WriteLine("4.Display all elements of Queue"); Console.WriteLine("5.Display Size of Queue"); Console.WriteLine("6.Quit"); Console.WriteLine("Enter your choice:"); choice = Convert.ToInt32(Console.ReadLine()); if (choice == 6) { break; } switch (choice) { case 1: Console.WriteLine("Enter the element to be inserted:"); x = Convert.ToInt32(Console.ReadLine()); quA.Insert(x); break; case 2: Console.WriteLine("Deleted element is: " + quA.Delete()); break; case 3: Console.WriteLine("Front Element is: " + quA.Peek()); break; case 4: quA.Display(); break; case 5: Console.WriteLine("Size of Queue is: " + quA.Size()); break; default: Console.WriteLine("Wrong choice:"); break; } Console.WriteLine(""); } }
static void Main(string[] args) { int choice, x; QueueA qu = new QueueA(8); while (true) { Console.WriteLine("1.Insert an element in the queue"); Console.WriteLine("2.Delete an element from queue"); Console.WriteLine("3.Delete eement from top"); Console.WriteLine("4.Delete all elements from queue"); Console.WriteLine("5.Display the size of queue"); Console.WriteLine("6.Quit"); Console.WriteLine("Enter your choice:"); choice = Convert.ToInt32(Convert.ToInt32(Console.ReadLine())); if (choice == 6) { break; } switch (choice) { case 1: Console.WriteLine("Enter the element to be inserted:"); x = Convert.ToInt32(Console.ReadLine()); qu.Insert(x); break; case 2: x = qu.Delete(); Console.WriteLine("Element deleted is:" + x); break; case 3: Console.WriteLine("Element at the front is:" + qu.peek()); break; case 4: qu.Display(); break; case 5: Console.WriteLine("Size of the queue:" + qu.Size()); break; default: Console.WriteLine("Wrong choice"); break; } Console.WriteLine(" "); } }
static void Main(String[] args) { int choice, x; QueueA queue = new QueueA(10); while (true) { Console.WriteLine("1. Insert an element in the queue"); Console.WriteLine("2. Delete an element from the queue"); Console.WriteLine("3.Display element at the front"); Console.WriteLine("4.Display all elements from the queue"); Console.WriteLine("5.Display size of the queue"); Console.WriteLine("6.quit"); Console.Write("enter your choice"); choice = Convert.ToInt32(Console.ReadLine()); if (choice == 6) { break; } switch (choice) { case 1: Console.Write("enter the element to be inserted"); x = Convert.ToInt32(Console.ReadLine()); queue.Insert(x); break; case 2: x = queue.Delete(); Console.WriteLine("Deleted element is " + x); break; case 3: Console.WriteLine("element at the front is " + queue.Peek()); break; case 4: queue.Display(); break; case 5: Console.WriteLine("Size of the queueu is" + queue.Size()); break; default: Console.WriteLine("wrong choice"); break; } Console.WriteLine(); } }