public override int Read(byte[] buffer, int offset, int count) { QByteArray bytes = m_device.Read(count); for (int i = 0; i < bytes.Length(); i++) { buffer[i + offset] = (byte)bytes.At(i); } return(bytes.Length()); }
public UncontrolledAnimation(QObject target, QByteArray propertyName, QObject parent = null) : base(target, propertyName, parent) { _id = 0; SetDuration(250); EndValue = new QVariant(0); }
public override void Write(byte[] buffer, int offset, int count) { QByteArray array = new QByteArray(); for (int i = 0; i < count; i++) { array.Append((sbyte) buffer[i + offset]); } m_device.Write(array); }