public void Append(ExecuteNode item) { if (m_NodeList == null) { m_NodeList = new List <ExecuteNode>(); m_CurrentIndex = -1; } m_NodeList.Add(item); }
public void Append(ExecuteNode node) { if (node == null) { return; } if (m_ExecuteContainer == null) { m_ExecuteContainer = new ExecuteNodeContainer(); } m_ExecuteContainer.Append(node); }
private void MoveToNextUpdateFunc() { if (m_CurrentNode != null) { m_CurrentNode.OnEnd(); } ++m_CurrentIndex; if (m_CurrentIndex >= m_NodeList.Count) { m_TotalSchedule = 1.0f; m_CurrentNode = null; if (On_ExecuteContainerEndEvent != null) { On_ExecuteContainerEndEvent(); On_ExecuteContainerEndEvent = null; } } else { m_CurrentNode = m_NodeList[m_CurrentIndex]; m_CurrentNode.OnBegin(); if (m_CurrentIndex == 0) { if (On_ExecuteContainerBeginEvent != null) { On_ExecuteContainerBeginEvent(); } } if (On_ExecuteTipsEvent != null) { On_ExecuteTipsEvent(m_CurrentNode.tips); } } }