void ClearBinds() { BtnCreateA = null; BtnCreateB = null; BtnCreateC = null; ItemRoot = null; UITimeTickTaskItem = null; }
void SetupBinds() { BtnCreateA = transform.Find("BtnCreateA").GetComponent <UnityEngine.UI.Button>(); BtnCreateB = transform.Find("BtnCreateB").GetComponent <UnityEngine.UI.Button>(); BtnCreateC = transform.Find("BtnCreateC").GetComponent <UnityEngine.UI.Button>(); ItemRoot = transform.Find("Scroll View/Viewport/ItemRoot").GetComponent <UnityEngine.RectTransform>(); UITimeTickTaskItem = transform.Find("UITimeTickTaskItem").GetComponent <QFramework.ILKitBehaviour>(); }
void ClearBinds() { MainCamera = null; LogoName = null; MenuUI = null; GameUI = null; SettingUI = null; RankUI = null; GameOverUI = null; }
void SetupBinds() { MainCamera = transform.Find("MainCamera").GetComponent <UnityEngine.Camera>(); LogoName = transform.Find("LogoName").GetComponent <UnityEngine.RectTransform>(); MenuUI = transform.Find("MenuUI").GetComponent <QFramework.ILKitBehaviour>(); GameUI = transform.Find("GameUI").GetComponent <QFramework.ILKitBehaviour>(); SettingUI = transform.Find("SettingUI").GetComponent <QFramework.ILKitBehaviour>(); RankUI = transform.Find("RankUI").GetComponent <QFramework.ILKitBehaviour>(); GameOverUI = transform.Find("GameOverUI").GetComponent <QFramework.ILKitBehaviour>(); }
void DestroyScript() { ClearBinds(); transform = null; gameObject = null; MonoBehaviour = null; OnDestroy(); }
public static void Start(ILKitBehaviour ilkitBehaviour) { var ilBehaviour = new ILUIPanelTester { transform = ilkitBehaviour.transform, gameObject = ilkitBehaviour.gameObject, MonoBehaviour = ilkitBehaviour }; ilkitBehaviour.Script = ilBehaviour; ilBehaviour.SetupBinds(); ilBehaviour.OnStart(); ilkitBehaviour.OnDestroyAction += ilBehaviour.DestroyScript; }