Exemple #1
0
 public static void HuntTarget(edict_t self)
 {
     float[] vec = new[] { 0f, 0f, 0f };
     self.goalentity = self.enemy;
     if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
     {
         self.monsterinfo.stand.Think(self);
     }
     else
     {
         self.monsterinfo.run.Think(self);
     }
     Math3D.VectorSubtract(self.enemy.s.origin, self.s.origin, vec);
     self.ideal_yaw = Math3D.Vectoyaw(vec);
     if (0 == (self.monsterinfo.aiflags & Defines.AI_STAND_GROUND))
     {
         GameUtil.AttackFinished(self, 1);
     }
 }