//Loadcontent methode. deze methode maakt nieuwe objecten aan van de verschillende //classes public void LoadContent() { //nu maken we een object of instantie aan van de class image this.background = new Image(this.game, @"StartScene\Background", new Vector2(0f, 0f)); this.title = new Image(this.game, @"StartScene\Title", new Vector2(100f, 50f)); this.menu = new Menu(this.game); }
// LoadConctent methode. Deze methode maakt nieuwe objecten aan van de verschillende // classes. public void LoadContent() { // Nu maken we een object (instantie) van de class Image this.background = new Image(this.game, @"StartScene\Background", Vector2.Zero); this.title = new Image(this.game, @"StartScene\Title", new Vector2(100f, 30f)); this.menu = new Menu(this.game); }
//LoadContent methode. Deze methode maakt nieuwe objecten aan van verschillende //classes public void LoadContent() { //Nu maken we TWEE object aan(instantie) van de class Image this.background = new Image(this.game, @"StartScene\background", new Vector2(0f,0f)); this.title = new Image(this.game, @"StartScene\title", new Vector2(100f,30f)); this.menu = new Menu(this.game); }
//LoadContent methode. Deze methode maakt nieuwe objecten aan van de verschillende classes. public void LoadContent() { //Maakt een object van een object ( Instantie ) van de Image. this.background = new Image(this.game, @"StartScene\Background", Vector2.Zero); this.title = new Image(this.game, @"StartScene\Title", new Vector2(100f, 30f)); this.menu = new Menu(this.game); }
//LoadContent public void LoadContent() { this.background = new Images(this.game, @"StartScene\Background", new Vector2(0f, 0f)); this.gameTitel = new Images(this.game, @"StartScene\Title", new Vector2(105f, 30f)); this.menu = new Menu(this.game); }
//LoadContent public void LoadContent() { this.background = new Image(this.game, @"StartScene\Background", Vector2.Zero); // Maak een object aan van het type Image this.title = new Image(this.game, @"StartScene\Title", new Vector2(100f, 20f)); this.menu = new Menu(this.game); }
//LoadContent public void LoadContent() { this.menu = new Menu(game); this.title = new Image(this.game, @"StartScene\Title", new Vector2(100, 35)); this.background = new Image(this.game, @"StartScene\Background", Vector2.Zero); }