public DeleteHero() { InitializeComponent(); _heroRepository = new HeroRepository(); _teamRepository = new TeamRepository(); LoadPlayerHeroes(HeroGrid); }
public PlayDungeon() { _dungeonDatabase = new DungeonDatabase(); _teamRepository = new TeamRepository(); InitializeComponent(); PopupUtils.CoverScreen(100); Loaded -= LoadGraphics; Loaded += LoadGraphics; }
public TeamSelection() { _heroRepository = new HeroRepository(); _teamRepository = new TeamRepository(); var teamFromDatabase = _teamRepository.GetTeam(); _activeTeam = new Team(teamFromDatabase); InitializeComponent(); ShowTeam(); LoadTeamStats(); LoadAvailableHeroes(); }
public HeroesOnActiveTeamGetter() { this._teamRepository = new TeamRepository(); }
private bool TeamIsEmpty() { var teamRepository = new TeamRepository(); var team = teamRepository.GetTeam(); return team.TeamMembers.Count <= 0; }