private void InvokeEffectsReleased(IEnumerable<Effect> effects) { var handler = EffectsReleased; if (handler == null) { return; } var e = new EffectEventArgs(effects); handler(this, e); }
private void OnEffectsReleased(object sender, EffectEventArgs e) { foreach (var effect in e.Effects) { ApplyEffect(effect); } }
private void InvokeEffectExpired(Effect effect) { var handler = EffectExpired; if (handler == null) { return; } var e = new EffectEventArgs(new[]{effect}); handler(this, e); }
private void OnEffectExpired(object sender, EffectEventArgs e) { foreach (var effect in e.Effects) { if (effect.IsIconAvailable) { iconSlotManager.HideEffect(effect); } } }