/// <summary>
        /// The main processor method used to process a single push notification, checks if the processing will be an immediate single push or regular thread looping model. 
        /// Looks up for a single (or more if you wish) entity in the databae which has not been processed. 
        /// Puts the fetched unprocessed push notification entity to processing over the Push Sharp API. 
        /// Finally saves the state of processing.
        /// </summary>
        /// <param name="databaseContext">The current database context to be used for processing to the database.</param>
        /// <param name="pushNotification">A single push notification entity to be processed and saved.</param>
        /// <param name="isDirectSinglePush">Decides wethere the processing will take place immediately for the sent notification or will the method lookup from the database for a first unprocessed push notification.</param>
        /// <returns>True if all OK, false if not.</returns>
        public bool ProcessNotification(PushSharpDatabaseContext dbContext, PushNotification pushNotification = null, bool isDirectSinglePush = false)
        {
            _databaseContext = dbContext;
            _isDirectSinglePush = isDirectSinglePush;

            if (_isDirectSinglePush)
                InitBroker();

            On(DisplayMessage, "Checking for unprocessed notifications...");
            PushNotification notificationEntity = pushNotification;

            try
            {
                if (notificationEntity != null)
                {
                    // save a new immediate unprocessed push notification
                    _databaseContext.PushNotification.Add(pushNotification);
                    _databaseContext.SaveChanges();

                    // reload the entity
                    notificationEntity = _databaseContext.PushNotification
                        .Where(x => x.ID == pushNotification.ID)
                        .Include(x => x.MobileDevice)
                        .Include(x => x.MobileDevice.Client)
                        .FirstOrDefault();
                }
                else // take one latest unprocessed notification, this can be changed to take any set size instead of one
                    notificationEntity = _databaseContext.PushNotification.FirstOrDefault(s =>
                        s.Status == (int)PushNotificationStatus.Unprocessed &&
                        s.CreatedAt <= DateTime.Now);
            }
            catch (Exception ex)
            {
                On(DisplayErrorMessage, "EX. ERROR: Check for unprocessed notifications: " + ex.Message);
                SimpleErrorLogger.LogError(ex);
            }

            // Process i.e. push the push notification via PushSharp... 
            if (notificationEntity != null)
            {
                bool messagePushed = true;

                On(DisplayStatusMessage, "Processing notification...");
                On(DisplayMessage, "ID " + notificationEntity.ID + " for " + notificationEntity.MobileDevice.Client.Username + " -> " + notificationEntity.Message);

                //---------------------------
                // ANDROID GCM NOTIFICATIONS
                //---------------------------
                if (notificationEntity.MobileDevice.SmartphonePlatform == "android")
                {
                    var gcmNotif = new GcmNotification() { Tag = notificationEntity.ID };
                    string msg = JsonConvert.SerializeObject(new { message = notificationEntity.Message });

                    gcmNotif.ForDeviceRegistrationId(notificationEntity.MobileDevice.PushNotificationsRegistrationID)
                            .WithJson(msg);

                    _broker.QueueNotification(gcmNotif);
                    UpdateNotificationQueued(notificationEntity);
                }
                ////-------------------------
                //// APPLE iOS NOTIFICATIONS
                ////-------------------------
                else if (notificationEntity.MobileDevice.SmartphonePlatform == "ios")
                {
                    var appleNotif = new AppleNotification() { Tag = notificationEntity.ID };
                    var msg = new AppleNotificationPayload(notificationEntity.Message);

                    appleNotif.ForDeviceToken(notificationEntity.MobileDevice.PushNotificationsRegistrationID)
                                .WithPayload(msg)
                                .WithSound("default");

                    _broker.QueueNotification(appleNotif);
                    UpdateNotificationQueued(notificationEntity);
                }
                //----------------------
                // WINDOWS NOTIFICATIONS
                //----------------------
                else if (notificationEntity.MobileDevice.SmartphonePlatform.Equals("wp") || notificationEntity.MobileDevice.SmartphonePlatform.Equals("wsa"))
                {
                    var wNotif = new WindowsToastNotification() { Tag = notificationEntity.ID };

                    wNotif.ForChannelUri(notificationEntity.MobileDevice.PushNotificationsRegistrationID)
                        .AsToastText02("PushSharp Notification", notificationEntity.Message);

                    _broker.QueueNotification(wNotif);
                    UpdateNotificationQueued(notificationEntity);
                }
                else
                {
                    On(DisplayErrorMessage, "ERROR: Unsupported device OS: " + notificationEntity.MobileDevice.SmartphonePlatform);

                    notificationEntity.Status = (int)PushNotificationStatus.Error;
                    notificationEntity.ModifiedAt = DateTime.Now;
                    notificationEntity.Description = "(Processor) Unsupported device OS: " + notificationEntity.MobileDevice.SmartphonePlatform;
                    SimpleErrorLogger.LogError(new Exception("EX. ERROR: " + notificationEntity.Description));
                    messagePushed = false;
                }

                try
                {
                    // Save changes to DB to keep the correct state of messages
                    _databaseContext.SaveChanges();

                    // bubble out the single push error, else return true to continue iteration
                    if (_isDirectSinglePush)
                        return messagePushed;

                    return true;
                }
                catch (Exception ex)
                {
                    On(DisplayErrorMessage, "EX. ERROR: Updating notification, DB save failed: " + ex.Message);
                    SimpleErrorLogger.LogError(ex);

                    // bubble out the single push error, else return true to continue iteration
                    if (_isDirectSinglePush)
                        return false;

                    return true;
                }
                finally
                {
                    if (_isDirectSinglePush)
                        KillBroker(_databaseContext);
                }
            }
            else
            {
                if (_isDirectSinglePush)
                    KillBroker(_databaseContext);

                // no messages were queued, take a nap...
                return false;
            }
        }
Exemple #2
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        private static void SendNotification(string deviceToken, string title, string body, int badgeCount, string sound)
        {
            //Create our push services broker
            var push = new PushBroker();

            //Wire up the events for all the services that the broker registers
            push.OnNotificationSent += NotificationSent;
            push.OnChannelException += ChannelException;
            push.OnServiceException += ServiceException;
            push.OnNotificationFailed += NotificationFailed;
            push.OnDeviceSubscriptionExpired += DeviceSubscriptionExpired;
            push.OnDeviceSubscriptionChanged += DeviceSubscriptionChanged;
            push.OnChannelCreated += ChannelCreated;
            push.OnChannelDestroyed += ChannelDestroyed;

            //------------------------------------------------
            //IMPORTANT NOTE about Push Service Registrations
            //------------------------------------------------
            //Some of the methods in this sample such as 'RegisterAppleServices' depend on you referencing the correct
            //assemblies, and having the correct 'using PushSharp;' in your file since they are extension methods!!!

            // If you don't want to use the extension method helpers you can register a service like this:
            //push.RegisterService<WindowsPhoneToastNotification>(new WindowsPhonePushService());

            //If you register your services like this, you must register the service for each type of notification
            //you want it to handle.  In the case of WindowsPhone, there are several notification types!

            //-------------------------
            // APPLE NOTIFICATIONS
            //-------------------------
            //Configure and start Apple APNS
            // IMPORTANT: Make sure you use the right Push certificate.  Apple allows you to generate one for connecting to Sandbox,
            //   and one for connecting to Production.  You must use the right one, to match the provisioning profile you build your
            //   app with!
            var appleCert = File.ReadAllBytes(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "../../../Resources/OLBPhoneSandboxCertificate.p12"));
            //IMPORTANT: If you are using a Development provisioning Profile, you must use the Sandbox push notification server
            //  (so you would leave the first arg in the ctor of ApplePushChannelSettings as 'false')
            //  If you are using an AdHoc or AppStore provisioning profile, you must use the Production push notification server
            //  (so you would change the first arg in the ctor of ApplePushChannelSettings to 'true')

            ApplePushChannelSettings appleSettings = new ApplePushChannelSettings(false, appleCert, "0lbSandb0x");
            push.RegisterAppleService(appleSettings); //Extension method

            AppleNotification notification = new AppleNotification();

            notification.ForDeviceToken(deviceToken);

            AppleNotificationAlert alert = new AppleNotificationAlert ();

            if (!string.IsNullOrWhiteSpace (title))
                alert.Title = title;

                        if (!string.IsNullOrWhiteSpace (body))
                            alert.Body = body;

                        notification.WithAlert (alert);

                        if (badgeCount >= 0)
                            notification.WithBadge (badgeCount);

                        if (!string.IsNullOrWhiteSpace (sound))
                        {
                            notification.WithSound (sound);
                        }

            push.QueueNotification(notification);

            //---------------------------
            // ANDROID GCM NOTIFICATIONS
            //---------------------------
            //Configure and start Android GCM
            //IMPORTANT: The API KEY comes from your Google APIs Console App, under the API Access section,
            //  by choosing 'Create new Server key...'
            //  You must ensure the 'Google Cloud Messaging for Android' service is enabled in your APIs Console

            push.RegisterGcmService(new GcmPushChannelSettings("AIzaSyAQTRCFjVX5LQ0dOd4Gue4_mUuv3jlPMrg"));

            //Fluent construction of an Android GCM Notification
            //IMPORTANT: For Android you MUST use your own RegistrationId here that gets generated within your Android app itself!
            push.QueueNotification(
                new GcmNotification().ForDeviceRegistrationId("APA91bHr5W1cNl5mcZ_iWqGKVnvcXeZwYdVGCCFjt0M8egamRAIq5lCASbUQe-3E9M74CiD8Moildh4SC8Qj6qUUpCnNOQ5v17A9go1enqDipOGSaeiDU_I3fGroneA7tL3FAMlN60nW")
                            .WithJson("{\"alert\":\"Hello Leslie!\",\"badge\":7,\"sound\":\"sound.caf\"}"))
            ;

            //-----------------------------
            //			// WINDOWS PHONE NOTIFICATIONS
            //			//-----------------------------
            //			//Configure and start Windows Phone Notifications
            //			push.RegisterWindowsPhoneService();
            //			//Fluent construction of a Windows Phone Toast notification
            //			//IMPORTANT: For Windows Phone you MUST use your own Endpoint Uri here that gets generated within your Windows Phone app itself!
            //			push.QueueNotification(new WindowsPhoneToastNotification()
            //				.ForEndpointUri(new Uri("DEVICE REGISTRATION CHANNEL URI HERE"))
            //				.ForOSVersion(WindowsPhoneDeviceOSVersion.MangoSevenPointFive)
            //				.WithBatchingInterval(BatchingInterval.Immediate)
            //				.WithNavigatePath("/MainPage.xaml")
            //				.WithText1("PushSharp")
            //				.WithText2("This is a Toast"));
            //
            //
            //			//-------------------------
            //			// WINDOWS NOTIFICATIONS
            //			//-------------------------
            //			//Configure and start Windows Notifications
            //			push.RegisterWindowsService(new WindowsPushChannelSettings("WINDOWS APP PACKAGE NAME HERE",
            //				"WINDOWS APP PACKAGE SECURITY IDENTIFIER HERE", "CLIENT SECRET HERE"));
            //			//Fluent construction of a Windows Toast Notification
            //			push.QueueNotification(new WindowsToastNotification()
            //				.AsToastText01("This is a test")
            //				.ForChannelUri("DEVICE CHANNEL URI HERE"));

            Console.WriteLine("Waiting for Queue to Finish...");

            //Stop and wait for the queues to drains
            push.StopAllServices();

            Console.WriteLine("Queue Finished, press return to exit...");
            Console.ReadLine();
        }