internal Game() { StaticRefLib.Setup(this); GlobalManager = new EntityManager(this, true); OrderHandler = new StandAloneOrderHandler(this); }
public static EventLog ImportEventLog([NotNull] Game game, [NotNull] Stream inputStream) { EventLog eventLog = new EventLog(game); eventLog = Import(game, inputStream, eventLog); StaticRefLib.SetEventlog(eventLog); return(eventLog); }