public void CreateNewMap(Transform parent, string mapName, int width, int height) { //Debug.Log("Createmap " + mapName); MapLoaded = true; if (MapData != null) MapData.DestroyAndRemoveAllLayers(); MapData = new MapData(parent, mapName, width, height); if (OnMapDataChanged != null) OnMapDataChanged(MapData); }
void Awake() { MapData = null; }