private void Awake()
 {
     enemy1 = new Bee(isBeeTalkative);
     Debug.Log(enemy1.GetDescription());
     enemy2 = new Wolf(isWolfAgressive, wolfAbilitiesNumber);
     Debug.Log(enemy2.GetDescription());
 }
 private void Update()
 {
     if (Input.GetKeyDown(KeyCode.Mouse0))
     {
         Enemy clonedEnemy = enemy1.Clone();
         Debug.Log(clonedEnemy.GetDescription());
     }
     else if (Input.GetKeyDown(KeyCode.Mouse1))
     {
         Enemy clonedEnemy = enemy2.Clone();
         Debug.Log(clonedEnemy.GetDescription());
     }
 }