public SendImage(DrawingData drawing) { Drawing = drawing; }
public void SendDrawingToPlayers() { CurrentDrawing = drawings.Dequeue(); Players.ForEach(x => x.SendImage(CurrentDrawing)); }
public void SetImage(DrawingData drawing) { SetBrushColor(drawing.Creator.RoomId); var image = Convert.FromBase64String(drawing.Image); SetImage(image); }
public void SendImage(DrawingData drawing) { var message = new ServerMessage.Game.SendImage(drawing); Socket.Send(message.AsJson()); }