public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteShort(((short)(m_servers.Count)));
     int serversIndex;
     for (serversIndex = 0; (serversIndex < m_servers.Count); serversIndex = (serversIndex + 1))
     {
         writer.WriteVarUhShort(m_servers[serversIndex]);
     }
 }
 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteVarUhShort(m_serverId);
 }
Exemple #3
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 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteShort(((short)(m_servers.Count)));
     int serversIndex;
     for (serversIndex = 0; (serversIndex < m_servers.Count); serversIndex = (serversIndex + 1))
     {
         GameServerInformations objectToSend = m_servers[serversIndex];
         objectToSend.Serialize(writer);
     }
     writer.WriteVarUhShort(m_alreadyConnectedToServerId);
     writer.WriteBoolean(m_canCreateNewCharacter);
 }
 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteVarUhShort(m_serverId);
     writer.WriteUTF(m_address);
     writer.WriteUShort(m_port);
     writer.WriteBoolean(m_canCreateNewCharacter);
     writer.WriteShort(((short)(m_ticket.Count)));
     int ticketIndex;
     for (ticketIndex = 0; (ticketIndex < m_ticket.Count); ticketIndex = (ticketIndex + 1))
     {
         writer.WriteByte(m_ticket[ticketIndex]);
     }
 }
 public override void Serialize(BigEndianWriter writer)
 {
     byte flag = new byte();
     BooleanByteWrapper.SetFlag(0, flag, m_autoconnect);
     BooleanByteWrapper.SetFlag(1, flag, m_useCertificate);
     BooleanByteWrapper.SetFlag(2, flag, m_useLoginToken);
     writer.WriteByte(flag);
     m_version.Serialize(writer);
     writer.WriteUTF(m_lang);
     writer.WriteShort(((short)(m_credentials.Count)));
     int credentialsIndex;
     for (credentialsIndex = 0; (credentialsIndex < m_credentials.Count); credentialsIndex = (credentialsIndex + 1))
     {
         writer.WriteByte(m_credentials[credentialsIndex]);
     }
     writer.WriteShort(m_serverId);
     writer.WriteVarLong(m_sessionOptionalSalt);
     writer.WriteShort(((short)(m_failedAttempts.Count)));
     int failedAttemptsIndex;
     for (failedAttemptsIndex = 0; (failedAttemptsIndex < m_failedAttempts.Count); failedAttemptsIndex = (failedAttemptsIndex + 1))
     {
         writer.WriteVarUhShort(m_failedAttempts[failedAttemptsIndex]);
     }
 }
 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteVarUhShort(m_ObjectId);
     writer.WriteByte(m_status);
     writer.WriteByte(m_completion);
     writer.WriteBoolean(m_isSelectable);
     writer.WriteByte(m_charactersCount);
     writer.WriteDouble(m_date);
 }