public static PuzzleReset Deserialize(Stream stream)
        {
            PuzzleReset puzzleReset = Pool.Get <PuzzleReset>();

            PuzzleReset.Deserialize(stream, puzzleReset, false);
            return(puzzleReset);
        }
 public static PuzzleReset Deserialize(byte[] buffer, PuzzleReset instance, bool isDelta = false)
 {
     using (MemoryStream memoryStream = new MemoryStream(buffer))
     {
         PuzzleReset.Deserialize(memoryStream, instance, isDelta);
     }
     return(instance);
 }
        public static PuzzleReset Deserialize(byte[] buffer)
        {
            PuzzleReset puzzleReset = Pool.Get <PuzzleReset>();

            using (MemoryStream memoryStream = new MemoryStream(buffer))
            {
                PuzzleReset.Deserialize(memoryStream, puzzleReset, false);
            }
            return(puzzleReset);
        }
 public void FromProto(Stream stream, bool isDelta = false)
 {
     PuzzleReset.Deserialize(stream, this, isDelta);
 }