Exemple #1
0
        public FrmMode2(ClsMapWidthHeight winsize,
                        bool hasborder,
                        string color,
                        int lengh,
                        int snakesize,
                        string snakecolor1,
                        string snakecolor2,
                        string foodcolor,
                        bool isspeedup,
                        ClsKeyCode playerkey1,
                        ClsKeyCode playerkey2)
        {
            InitializeComponent();
            this.MapSizeWidth  = winsize.Width;
            this.MapSizeHeight = winsize.Height;
            this.hasBorder     = hasborder;

            this.BackgroundImage                 = new Bitmap(Application.StartupPath + ClsParameter.LinkBackground + ClsParameter.Extension);
            this.BackgroundImageLayout           = ImageLayout.Stretch;
            this.ptbGame.BackgroundImage         = new Bitmap(Application.StartupPath + ClsParameter.LinkBGGame + color + ClsParameter.Extension);
            this.ptbGame.BackgroundImageLayout   = ImageLayout.Stretch;
            this.ptbBorder.BackgroundImage       = new Bitmap(Application.StartupPath + ClsParameter.LinkBDGame + ClsParameter.Extension);
            this.ptbBorder.BackgroundImageLayout = ImageLayout.Stretch;
            this.ptbBorder.Visible               = (this.hasBorder);

            this.snake1 = new ClsSnake(lengh, snakesize, snakecolor1, 1, this.MapSizeWidth, this.MapSizeHeight);
            this.snake2 = new ClsSnake(lengh, snakesize, snakecolor2, 3, this.MapSizeWidth, this.MapSizeHeight);
            this.food   = new ClsFood(foodcolor);

            this.isSpeedup = isspeedup;
            this.key1      = playerkey1;
            this.key2      = playerkey2;

            this.increaceFree1 = false;
            this.increaceFree2 = false;

            this.process = new ClsProcessLogic();
            this.press   = new ClsEventKey();

            this.playerName1 = "";
            this.playerName2 = "";
            this.score1      = 0;
            this.score2      = 0;

            this.setWindow();

            this.timerDelay1.Interval = ClsParameter.DelayDefault;
            this.timerDelay1.Start();
            this.timerDelay2.Interval = ClsParameter.DelayDefault;
            this.timerDelay2.Start();

            this.food.generateFood(snake1, snake2, MapSizeWidth, MapSizeHeight);
        }
 public void logicBorderEnable(ClsSnake snake, ref bool increacefree, ClsFood food, int width, int height, bool ischangespeed, Timer time)
 {
     if (increacefree)
     {
         active.afterConlideBigFood(snake, ref increacefree, food, width, height);
     }
     else if (this.collideFood(snake, food))
     {
         active.afterCollideFood(snake, ref increacefree, food, width, height, ischangespeed, time);
     }
     if (this.collideSnake(snake) || this.collideBorder(snake, width, height))
     {
         active.afterCollideSnakeOrBorder(snake);
     }
     else
     {
         snake.moveSnake();
     }
 }
 private bool collideFood(ClsSnake snake, ClsFood food)
 {
     return(food.Coor.X == snake.Coor[0].X && food.Coor.Y == snake.Coor[0].Y);
 }