void Pages() { _MainPage = new MainPage(); _SettingsPage = new SettingsPage(); _NewGamePage = new NewGamePage(); _AboutPage = new AboutPage(); _MusicLogic = new MusicLogic(); _ConsoleLogic = new ConsoleLogic(); }
public GamePage(NewGamePage RecievedNewGamePage) { InitializeComponent(); ChangeTheme(); if (RecievedNewGamePage.StartFromSave == true) { Player0 = new Player(); Player1 = new Player(); LoadFromSaveGame(); if (FullRandom == true) { MainActionsPanel.Visibility = Visibility.Collapsed; } else { SecondsToWait = 5; } } else { Player0 = RecievedNewGamePage.Player0; Player1 = RecievedNewGamePage.Player1; if (RecievedNewGamePage.FullRandom == true) { MainActionsPanel.Visibility = Visibility.Collapsed; FullRandom = true; } else { SecondsToWait = 5; } } _BotAI = new BotAI(); _Actions = new Actions(); Time(); }