protected override void DoCopyMembers(BaseEffect Copy) { ChangeTerrainElevationEffect NewEffect = (ChangeTerrainElevationEffect)Copy; _Depth = NewEffect._Depth; _Radius = NewEffect._Radius; }
protected override BaseEffect DoCopy() { ChangeTerrainElevationEffect NewEffect = new ChangeTerrainElevationEffect(Params); NewEffect._Depth = _Depth; NewEffect._Radius = _Radius; return(NewEffect); }