private void Next_Click(object sender, EventArgs e)
        {
            if (flag_next)
            {
                server.Start();
                connection = server.AcceptSocket();

                nstream = new NetworkStream(connection);
                bW      = new BinaryWriter(nstream);
                bR      = new BinaryReader(nstream);

                bW.Write(flag_category);
                bW.Write(flag_level);

                if (connection.Connected && bR.ReadBoolean())
                {
                    this.Hide();
                    MainBody body = new MainBody(flag_category, flag_level, this);
                    body.ShowDialog();
                    this.Show();
                }
                else
                {
                    Next_Click(sender, e);
                }
            }
            else
            {
                MessageBox.Show("Please Choose Level and Category.");
            }
        }
Exemple #2
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        private void playagain()
        {
            if (s1.client.Connected)
            {
                MessageBox.Show("conneccted 1");
                string input = s1.br.ReadString();
                //input = "MAhmoud";

                //while ((input += s1.br.ReadByte().ToString()) != null){ MessageBox.Show(input); }

                //MessageBox.Show("conneccted 2");

                MainBody m = new MainBody(input, s1);

                MessageBox.Show("object created");
                this.Hide();
                m.ShowDialog();
                this.Show();

                /*
                 * complete_r = complete_s = rightorwrong_s = false;
                 * flag_correct = 0;
                 * //DrawLines(name);*/
            }
        }
Exemple #3
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        private void playagain()
        {
            //Form1 form1 = new Form1();
            MainBody m = new MainBody(category_value, level_value, f1);

            MessageBox.Show("object created");
            this.Hide();
            //form1.ShowDialog();
            name = "omar";
            f1.bW.Write(name);
            m.ShowDialog();
            this.Show();
        }
 private void Next_Click(object sender, EventArgs e)
 {
     if (flag_next)
     {
         MainBody     body         = new MainBody();
         DialogResult dialogResult = body.ShowDialog();
         //this.Close();
     }
     else
     {
         MessageBox.Show("Please Choose Level and Category.");
     }
 }
Exemple #5
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        public void play()
        {
            try
            {
                client = new TcpClient();
                client.Connect(localhost, port);
                networkStream = client.GetStream();
                br            = new BinaryReader(networkStream);
                bw            = new BinaryWriter(networkStream);
                string word = "";
                if (client.Connected)
                {
                    category = br.ReadInt32();
                    level    = br.ReadInt32();

                    if (category == 1)
                    {
                        category_name = "Football";
                    }
                    else if (category == 2)
                    {
                        category_name = "Actors";
                    }
                    else if (category == 3)
                    {
                        category_name = "Films";
                    }
                    else if (category == 4)
                    {
                        category_name = "Politions";
                    }
                    else if (category == 5)
                    {
                        category_name = "Countrys";
                    }
                    if (level == 1)
                    {
                        level_name = "Easy";
                    }
                    else if (level == 2)
                    {
                        level_name = "Meduim";
                    }
                    else if (level == 3)
                    {
                        level_name = "Hard";
                    }
                }


                DialogResult result2 = MessageBox.Show($"Do You Want to Start Game?! with Category:{category_name} and Level:{level_name}",
                                                       "Important Query", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
                if (result2 == DialogResult.Yes)
                {
                    bw.Write(true);
                    word = br.ReadString();
                    MainBody mainBody = new MainBody(word, this);
                    mainBody.ShowDialog();
                }
                else if (result2 == DialogResult.No)
                {
                    bw.Write(false);
                    MessageBox.Show("press play again to play");
                    close_connect();
                }
            }
            catch
            {
                MessageBox.Show("No server to connect");
            }
        }