private void StopGame() { if (m_game != null) { m_game.Stop(); m_game = null; } }
private void StartGame(GameMode mode) { GameParam param = new GameParam(); param.mode = mode; param.limitedTime = 10; m_game = new DrillGameMode(); m_game.Start(param); m_game.onGameEnd += () => { StopGame(); }; //打开UI }