public BlockAttribs() { Repetitons = 1; Separator = null; Before = null; After = null; Sync = null; }
public void Sync(string seed, SyncType type) { Synchronizer sync; if (!_synchronizers.TryGetValue(seed, out sync)) { sync = _synchronizers[seed] = new Synchronizer(type, RNG.GetRaw(seed.Hash(), RNG.Seed)); if (_pinQueue.Contains(seed)) sync.Pinned = true; _pinQueue.Remove(seed); } NextAttribs.Sync = sync; }