/// <summary> /// Draws line on texture /// </summary> public static void DrawLine(this Texture2D texture, int x0, int y0, int x1, int y1, Color color) { PTUtils.DrawLine(x0, y0, x1, y1, (x, y) => texture.SetPixel(x, y, color)); }
/// <summary> /// Draws line on texture /// </summary> public static void DrawLine(this Texture2D texture, Vector2Int v0, Vector2Int v1, Color color) { PTUtils.DrawLine(v0, v1, (x, y) => texture.SetPixel(x, y, color)); }