public static Mesh Pyramid(float radius, int segments, float heignt, bool inverted = false) { return(MeshDraft.Pyramid(radius, segments, heignt, inverted).ToMesh()); }
public static Mesh Pyramid(float radius, int segments, float heignt, bool inverted = false) { return(MeshDraft.Pyramid(radius, segments, heignt, inverted).ToMesh()); }