public AssetListTree(TreeViewState state, MultiColumnHeaderState mchs, AssetBundleManageTab ctrl) : base(state, new MultiColumnHeader(mchs)) { m_Controller = ctrl; showBorder = true; showAlternatingRowBackgrounds = true; DefaultStyles.label.richText = true; multiColumnHeader.sortingChanged += OnSortingChanged; }
private void OnEnable() { Rect subPos = GetSubWindowArea(); if (m_AssetFolderTab == null) { m_AssetFolderTab = new AssetFolderTab(); } m_AssetFolderTab.OnEnable(subPos, this); if (m_ManageTab == null) { m_ManageTab = new AssetBundleManageTab(); } m_ManageTab.OnEnable(subPos, this); if (m_BuildTab == null) { m_BuildTab = new AssetBundleBuildTab(); } m_BuildTab.OnEnable(subPos, this); if (m_InspectTab == null) { m_InspectTab = new AssetBundleInspectTab(); } m_InspectTab.OnEnable(subPos, this); m_RefreshTexture = EditorGUIUtility.FindTexture("Refresh"); //determine if we are "multi source" or not... multiDataSource = false; List <System.Type> types = AssetBundleDataSource.ABDataSourceProviderUtility.CustomABDataSourceTypes; if (types.Count > 1) { multiDataSource = true; } }
public AssetBundleTree(TreeViewState state, AssetBundleManageTab ctrl) : base(state) { AssetBundleModel.Model.Rebuild(); m_Controller = ctrl; showBorder = true; }