static void SaveLayers(PrismMap map, BinaryWriter file)
        {
            PrismLayerNode node = map.RootLayerNode;

            node.WriteToBuffer(file, map);
        }
 public PrismLayerNode(string name, PrismLayerNode parent)
 {
     Name   = name;
     Parent = parent;
 }
 public PrismLayer(string name, PrismLayerNode parent)
     : base(name, parent)
 {
 }