static void SaveLayers(PrismMap map, BinaryWriter file) { PrismLayerNode node = map.RootLayerNode; node.WriteToBuffer(file, map); }
public PrismLayerNode(string name, PrismLayerNode parent) { Name = name; Parent = parent; }
public PrismLayer(string name, PrismLayerNode parent) : base(name, parent) { }