Exemple #1
0
        private void GameOnOnGameUpdate(EventArgs args)
        {
            try
            {
                if (ActiveMode == Orbwalking.OrbwalkingMode.None)
                {
                    OrbDancer.MoveTo((_orbwalkingPoint.To2D().IsValid()) ? _orbwalkingPoint : Game.CursorPos,
                                     _config.Item("HoldPosRadius").GetValue <Slider>().Value);
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
            }

            /*
             *  if (ActiveMode == Orbwalking.OrbwalkingMode.None)
             *  {
             *      return;
             *  }
             *
             *  //Prevent canceling important spells
             *  if (Player.IsCastingInterruptableSpell(true))
             *  {
             *      return;
             *  }
             *
             *  var target = GetTarget();
             *  Orbwalking.Orbwalk(
             *      target, (_orbwalkingPoint.To2D().IsValid()) ? _orbwalkingPoint : Game.CursorPos,
             *      _config.Item("ExtraWindup").GetValue<Slider>().Value,
             *      _config.Item("HoldPosRadius").GetValue<Slider>().Value);
             * }
             * catch (Exception e)
             * {
             *  Console.WriteLine(e);
             * }*/
        }
Exemple #2
0
        static void MainMenu()
        {
            UrgotConfig = new Menu("Prince " + ObjectManager.Player.ChampionName, "Prince" + ObjectManager.Player.ChampionName, true);

            UrgotConfig.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            //Orbwalker = new Orbwalking.Orbwalker(UrgotConfig.SubMenu("Orbwalking"));
            Orbwalker = new OrbDancer(UrgotConfig.SubMenu("Orbwalking"));

            TargetSelectorMenu = new Menu("Target Selector", "Common_TargetSelector");
            TargetSelector.AddToMenu(TargetSelectorMenu);
            UrgotConfig.AddSubMenu(TargetSelectorMenu);

            new ComboClass(UrgotConfig);
            new HarassClass(UrgotConfig);
            new LaneClearClass(UrgotConfig);
            new ItemClass(UrgotConfig);
            new DrawingClass(UrgotConfig);
            UrgotConfig.AddToMainMenu();

            Orbwalker.setMode(Orbwalking.OrbwalkingMode.Combo);


            /*private static void BuffTest()
             *   {
             *       foreach (var turret in ObjectManager.Get<Obj_AI_Turret>().Where(t => t.IsVisible && !t.IsMe && (Player.Position.Distance(turret.Position) < 1500f)))
             *       {
             *           foreach (var bufflist in turret.Buffs)
             *           {
             *
             *               Drawing.DrawText(Drawing.WorldToScreen(turret.Position).X, Drawing.WorldToScreen(turret.Position).Y, Color.LimeGreen, string.Format("{0}", bufflist.Name));
             *
             *           }
             *
             *       }
             *
             *   }*/
        }