void loadCurrentPlayerLeaderboardScoreSucceededEvent( GPGScore score ) { Debug.Log( "loadCurrentPlayerLeaderboardScoreSucceededEvent" ); Prime31.Utils.logObject( score ); }
void loadCurrentPlayerLeaderboardScoreSucceededEvent(GPGScore score) { Debug.Log("loadCurrentPlayerLeaderboardScoreSucceededEvent"); Prime31.Utils.logObject(score); }