public static void Initialization() { Car = new List <Cars>(); Deleter = new List <BaseClass>(); R = new Random(DateTime.Now.Millisecond); TrafficLights = new TrafficLight[4]; RightTurn = new RightTurn(); LeftTurn = new LeftTurn(); MoveTimer = new Timer { Interval = 10 }; MoveTimer.Tick += (sender, e) => Update(); GenCarTimer = new Timer { Interval = speedest * 1000 }; GenCarTimer.Tick += (sender, e) => GenerateCar_Tick(); WorkTimer = new Timer { Interval = 1000 }; WorkTimer.Tick += (sender, e) => Work_tick(); LightsTimer = new Timer { Interval = LightsInterval1 }; LightsTimer.Tick += (sender, e) => TrafficLight.SwitchLight(); }
public static void Update() { CurrentlyCarCount.Text = Car.Count.ToString(); //Логика работы foreach (var c in Car) { if (Cars.Check(c)) { c.Speed = 0; } else { c.Speed = Cars.CanMove(c); if (c.Turn == CTurn.Right) { RightTurn.StartTurn(c); } else if (c.Turn == CTurn.Left) { LeftTurn.StartTurn(c); } } Move(c); if (c.X < -50 || c.X > UserPanel.Width + 50 || c.Y < -50 || c.Y > UserPanel.Height + 50) { Deleter.Add(c); } } if (Deleter.Count != 0) { foreach (var d in Deleter) { if (d is Cars) { Car.Remove((Cars)d); } } } UserPanel.Invalidate(); }