/// <summary> /// Specifies where we're going to draw on top of the template, what we're going to /// say and with which fonts, colours, decoration, etc. /// </summary> protected override void RegisterAreasOfInterest() { // Setup the position of each asset (if they've not been specified outside the class) Area mapCaptionRect = new Area(this.GDI, "#mapCaption", 1715, 1520, 650, 120); Position qrCodePosition = new Position(this.GDI,"#qrCode", 1704, 1800); Position qRCaptionPosition = new Position(this.GDI,"#qrCaption", 1704, 2000); // Add caption on to the polaroid Typeface mapCaptionFont = new Typeface("Bradley Hand ITC") .Bold(true) .Italic(true) .FontColour("#000000") .FontSize(35) ; Typeface gameDetailFont = new Typeface() .FontColour("#252525") .FontSize(50) ; Typeface gameLinkFont = new Typeface(gameDetailFont) .Underline(true) .FontColour("#cc0000") ; Caption mapCaption = new Caption(base.GDI, "#mapCaption", this.Venue) .Typeface(mapCaptionFont) .HorizontalAlignment(StringAlignment.Near) .Rect(mapCaptionRect) ; // Add the Quick Response code QRCode qrCode = new QRCode(base.GDI, "#qrCode", this.SignUpLink) .TopLeft(qrCodePosition) .Data(this.SignUpLink) .Scale(20) .Version(4) ; // add instructions Caption where = new Caption(base.GDI, "#where") .Text(this.Venue) .Rect(200, 1000, 1400, 300) .Typeface(gameDetailFont) ; Caption when = new Caption(base.GDI, "#when") .Text(this.Frequency) .Rect(200, 1500, 1400, 300) .Typeface(gameDetailFont) ; Caption howSignUp = new Caption(base.GDI, "#how") .Text("Join the game with the QR code, or at the website below:") .Rect(200, 2000, 1400, 300) .Typeface(gameDetailFont) ; Caption howLink = new Caption(base.GDI, "#how") .Text(this.SignUpLink) .Rect(200, 2200, 1400, 300) .Typeface(gameLinkFont) ; List<Position> areas = new List<Position>(); areas.Add( where ); areas.Add( when ); areas.Add( howSignUp ); areas.Add( howLink ); areas.Add( this.VenueMap ); areas.Add( mapCaption ); areas.Add( qrCode ); // Now we've defined all our instructions for what to draw, tell the PosterBuilder base.AreasOfInterest = areas; }
/// <summary> /// Specifies where we're going to draw on top of the template, what we're going to /// say and with which fonts, colours, decoration, etc. /// </summary> protected override void RegisterAreasOfInterest() { Typeface.DEFAULT_FONT_NAME = "Bradley Hand ITC"; Typeface.DEFAULT_HEX_COLOUR = "#A56BDB"; Typeface.DEFAULT_FONT_SIZE = 11; // roughly number of years since they started playing int years = (int)Math.Ceiling((DateTime.Now - this.Birthday).TotalDays / 365d); string birthdayMsg = string.Format("On {0} it's your pitch birthday. You've been playing football with us for {1} years!", this.Birthday.ToString("MMM dd"), years ); Caption hello = new Caption(base.GDI, "#hello", "Hi " + this.OfferFor + ",") .TopLeft(5, 65) ; Caption noticedYourBithday = new Caption(base.GDI, "#birthday", birthdayMsg) .Rect(5, 90, 350, 100) ; Caption offer = new Caption(base.GDI, "#offer", this.SpecialOffer) .Rect(5, 135, 350, 100) ; QRCode qrCode = new QRCode(base.GDI, "#qrCode", this.GenerateQRCodeData()) .TopLeft(350, 75) .Scale(2) .Version(4) ; this.AreasOfInterest.Add(hello); this.AreasOfInterest.Add(noticedYourBithday); this.AreasOfInterest.Add(offer); this.AreasOfInterest.Add(qrCode); }