public void SetCardData(CardData cardData, CardController cardController, CardManagerUI cardManagerUI, RectTransform playerHandTransform)
 {
     this.cardData         = cardData;
     onTryUseCard         += cardController.OnTryUseCard;
     onCardInfoPanelClose += cardManagerUI.OnCardDescriptionPanelClose;
     onCardInformationShow = cardManagerUI.OnCardInformationRequired;
     parentRectTransform   = playerHandTransform;
 }
Exemple #2
0
 public CardController(InGameCardCollectionManager cardCollectionManager, CardManagerUI cardManagerUI, GameMachine game)
 {
     this.inGameCardCollectionManager = cardCollectionManager;
     this.cardManagerUI       = cardManagerUI;
     cardTargetFiltterManager = new CardTargetFiltterManager(game.turnController, game.board2DManager);
     cardEffectManager        = new CardEffectManager();
     this.game = game;
     CardPropertiesDatabase.GetCardSubClassByReflection();
 }