Exemple #1
0
 internal static bool IsParallel(Line2 first, Line2 second)
 {
     return first.M == second.M;
 }
Exemple #2
0
 internal static PointsAtDistanceSolution GetPointsAtDistance(Line2 first, Line2 second, double distance)
 {
     //check if parallel lines
     if (IsParallel(first, second))
     {
         //only two possible solutions:
         //  - parallel lines are at the correct distance => any points is a solution
         //  - parallel lines are not at the correct distance => no solutions
         if (Distance(first, second) == distance)
         {
             return new PointsAtDistanceSolution(SolutionType.Any);
         }
         else
         {
             return new PointsAtDistanceSolution(SolutionType.None);
         }
     }
     else
     {
         var results = new List<Tuple<Coordinates, Coordinates>>();
         Coordinates p11 = Coordinates.Zero;
         Coordinates p12 = Coordinates.Zero;
         Coordinates p21 = Coordinates.Zero;
         Coordinates p22 = Coordinates.Zero;
         if (first.B == 0)
         {
             double T1 = -first.C / first.A * second.M + second.Q;
             double T2 = Math.Sqrt(1 + Math.Pow(second.M, 2));
             p11.X = -first.C / first.A;
             p11.Y = T1 - distance * T2;
             p12.X = -first.C / first.A;
             p12.Y = T1 + distance * T2;
             p21.X = (-second.M * second.Q + second.M * p11.Y + p11.X) / Math.Pow(T2, 2);
             p21.Y = second.M * p21.X + second.Q;
             p22.X = (-second.M * second.Q + second.M * p12.Y + p12.X) / Math.Pow(T2, 2);
             p22.Y = second.M * p22.X + second.Q;
         }
         else if (second.B == 0)
         {
             p11.X = -second.C / second.A - distance;
             p11.Y = first.M * p11.X + first.Q;
             p12.X = -second.C / second.A + distance;
             p12.Y = first.M * p12.X + first.Q;
             p21.X = -second.C / second.A;
             p21.Y = p11.Y;
             p22.X = -second.C / second.A;
             p22.Y = p12.Y;
         }
         else
         {
             double T1 = second.Q - first.Q;
             double T2 = second.M - first.M;
             double T3 = Math.Sqrt(1 + Math.Pow(second.M, 2));
             p11.X = (-T1 + distance * T3) / T2;
             p11.Y = first.M * p11.X + first.Q;
             p12.X = (-T1 - distance * T3) / T2;
             p12.Y = first.M * p12.X + first.Q;
             p21.X = (-second.M * second.Q + second.M * p11.Y + p11.X) / Math.Pow(T3, 2);
             p21.Y = second.M * p21.X + second.Q;
             p22.X = (-second.M * second.Q + second.M * p12.Y + p12.X) / Math.Pow(T3, 2);
             p22.Y = second.M * p22.X + second.Q;
         }
         return new PointsAtDistanceSolution(SolutionType.Specific, new List<Tuple<Coordinates, Coordinates>>() { new Tuple<Coordinates, Coordinates>(p11, p21), new Tuple<Coordinates, Coordinates>(p12, p22) });
     }
 }
Exemple #3
0
 internal static double Distance(Coordinates point, Line2 line)
 {
     return Math.Abs(point.X * line.A + point.Y * line.B + line.C) / Math.Sqrt(Math.Pow(line.A, 2) + Math.Pow(line.B, 2));
 }