/// <summary> /// The sound manager class. /// </summary> public SoundMain() { Launch.Log("[Loading] Creating IrrKlang and SoundMain..."); musics = new List<ISound>(); sounds = new List<ISound>(); components = new HashSet<SoundComponent>(); enableMusic = Options.GetBool("Music"); enableSounds = Options.GetBool("Sounds"); playerManager = LKernel.GetG<PlayerManager>(); cameraManager = LKernel.GetG<CameraManager>(); playerManager.OnPostPlayerCreation += new PlayerEvent(OnPostPlayerCreation); LevelManager.OnLevelUnload += new LevelEvent(OnLevelUnload); LevelManager.OnLevelLoad += new LevelEvent(OnLevelLoad); LKernel.GetG<Pauser>().PauseEvent += new PauseEvent(PauseEvent); SoundEngineOptionFlag flags = SoundEngineOptionFlag.DefaultOptions | SoundEngineOptionFlag.MuteIfNotFocused | SoundEngineOptionFlag.MultiThreaded; try { Engine = new ISoundEngine(SoundOutputDriver.AutoDetect, flags); } catch (System.Exception) { Launch.Log("[Loading] Cannot initialize real SoundOutputDriver!"); Engine = new ISoundEngine(SoundOutputDriver.NullDriver, flags); } Engine.Default3DSoundMinDistance = 50f; Launch.Log("[Loading] IrrKlang and SoundMain initialised!"); }
public SmartApple(Player user) : base(ref user, "SmartApple") { origin = user.NodePosition; playerManager = LKernel.GetG<PlayerManager>(); }