Exemple #1
0
        private void Move()
        {
            map[pos.x, pos.y] = 0;
            CheckCollision();

            if (advMove)
            {
                if (moves.x > 0)
                {
                    moves.x--;
                    pos.x += dir.x;
                }
                else if (moves.y > 0)
                {
                    moves.y--;
                    pos.y += dir.y;
                }

                if (moves.y == 0)
                {
                    moves = vel;
                }
            }
            else
            {
                pos.Add(dir);
            }

            map[pos.x, pos.y] = 3;
            FrameDrawer.DrawFrame(map);
        }
Exemple #2
0
        public void Start()
        {
            Console.CursorVisible = false;
            Console.SetCursorPosition(0, 0);
            Console.SetWindowSize(size.x, size.y);
            Console.SetBufferSize(size.x, size.y);

            FrameDrawer.DrawFrame(map);
            ball.Start();
            while (true)
            {
                Update();
            }
        }
Exemple #3
0
        private void Move(object source, ElapsedEventArgs e)
        {
            if (pos.y != 0 && dir == 1)
            {
                map[pos.x, pos.y] = 0;
                pos.y--;
                map[pos.x, pos.y] = 4;
            }

            if (pos.y != map.size.y - 1 && dir == -1)
            {
                map[pos.x, pos.y] = 0;
                pos.y++;
                map[pos.x, pos.y] = 4;
            }

            FrameDrawer.DrawFrame(map);
        }