Exemple #1
0
        public static string Play(string batman, string superman)
        {
            //TODO: Refactor this method, so ugly
            var players = new Dictionary <Player, string>()
            {
                { new Player("Batman"), batman },
                { new Player("Superman"), superman },
            };

            foreach (var player in players)
            {
                Card[] winningCards;
                player.Key.Hand         = player.Value.ToCardArray();
                player.Key.Rank         = GetPattern(player.Key.Hand, out winningCards);
                player.Key.WinningCards = winningCards;
            }

            var    highestRank = players.Keys.Max(x => x.Rank);
            var    winners     = players.Keys.Where(x => x.Rank == highestRank).ToArray();
            string result;

            if (winners.Count() == 1)
            {
                result = string.Format("{0} wins - {1}", winners.First().Name, winners.First().Rank);
            }
            else if (winners.First().WinningCards == null)
            {
                result = "Tie";
            }
            else
            {
                IPokerTieBreaker tieBreaker = new PokerTieBreaker();
                Card             finalCard;
                var final = tieBreaker.Get(winners
                                           .Select((w, index) => new{ index, w.WinningCards })
                                           .ToDictionary(t => t.index, t => t.WinningCards), out finalCard);

                result = final.Count() > 1
                    ? "Tie"
                    : string.Format("{0} wins - {1}: {2}",
                                    winners[final[0]].Name,
                                    winners[final[0]].Rank,
                                    finalCard.Name);
            }

            return(result);
        }
Exemple #2
0
        public static string Play(string batman, string superman)
        {
            //TODO: Refactor this method, so ugly
            var players = new Dictionary<Player, string>()
            {
                { new Player("Batman"), batman },
                { new Player("Superman"), superman },
            };

            foreach (var player in players)
            {
                player.Key.Hand = player.Value.ToCardArray();
                var rankPatter = GetPattern(player.Key.Hand);
                player.Key.Rank = rankPatter.RankingOrder;
                player.Key.WinningCards = rankPatter.GetWinningCards();
            }

            var highestRank = players.Keys.Max(x => x.Rank);
            var winners = players.Keys.Where(x => x.Rank == highestRank).ToArray();
            string result;

            if (winners.Count() == 1)
            {
                result = string.Format("{0} wins - {1}", winners.First().Name, winners.First().Rank);
            }
            else if (winners.First().WinningCards == null)
            {
                result = "Tie";
            }
            else
            {
                IPokerTieBreaker tieBreaker = new PokerTieBreaker();
                Card finalCard;
                var final = tieBreaker.Get(winners
                    .Select((w, index) => new{ index, w.WinningCards})
                    .ToDictionary(t => t.index, t => t.WinningCards), out finalCard);

                result = final.Count() > 1
                    ? "Tie"
                    : string.Format("{0} wins - {1}: {2}",
                        winners[final[0]].Name,
                        winners[final[0]].Rank,
                        finalCard.Name);
            }

            return result;
        }