public DamageBuff(PokeAPI.Move movetype, PokeAPI.Pokemon pokemontype)
        {
            MoveType       = movetype;
            PokemonType    = pokemontype;
            DamageModifier = 1;

            TypeWeaknessMap BattleTypes = new TypeWeaknessMap();

            TypeComparison(BattleTypes);
        }
        public void TypeComparison(TypeWeaknessMap battletypes)
        {
            List <string> value = new List <string>();

            if (battletypes.TypeMapSuper.TryGetValue(MoveType.Type.ToString(), out value))
            {
                if (value.Contains(PokemonType.Types.ToString()))
                {
                    SuperEffectiveDamage();
                }
            }
            else if (battletypes.TypeMapNotVery.TryGetValue(MoveType.Type.ToString(), out value))
            {
                if (value.Contains(PokemonType.Types.ToString()))
                {
                    NotVeryEffectiveDamage();
                }
            }
        }