public void Configure(PickableType type, PickableSpawner pickableSpawner) { this.pickableSpawner = pickableSpawner; this.type = type; ConfigureSprite(); }
private void SpawnPickable(PickableSpawner pickableSpawner) { GameObject pickable = pickableSpawner.Spawn(pickables[Random.Range(0, pickables.Length)]); pickable.transform.parent = pickableSpawner.transform; }