protected override void HandleWorkerConnectionEstablished()
        {
            WorkerUtils.AddClientSystems(Worker.World);
            if (level == null)
            {
                return;
            }

            levelInstance = Instantiate(level, transform.position, transform.rotation);
        }
        protected override void HandleWorkerConnectionEstablished()
        {
            WorkerUtils.AddClientSystems(Worker.World);
            if (Level == null)
            {
                return;
            }

            levelInstance = Instantiate(Level, transform);
            levelInstance.transform.SetParent(null);
        }
        protected override void HandleWorkerConnectionEstablished()
        {
            ConnectionScreenController.OnConnectionSucceeded();
            Worker.OnDisconnect += ConnectionScreenController.OnDisconnected;
            WorkerUtils.AddClientSystems(Worker.World);

            if (level == null)
            {
                return;
            }

            levelInstance = Instantiate(level, transform.position, transform.rotation);
        }
 protected override void HandleWorkerConnectionEstablished()
 {
     WorkerUtils.AddClientSystems(Worker.World);
 }
Exemple #5
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 protected override void HandleWorkerConnectionEstablished()
 {
     WorkerUtils.AddClientSystems(Worker.World, entityRepresentationMapping);
 }