private void cleanupCells() { for (int i = this.m_heroStatCells.Count - 1; i >= 0; i--) { HeroStatCell cell = this.m_heroStatCells[i]; cell.gameObject.SetActive(false); } }
protected override void onCleanup() { for (int i = this.m_heroStatCells.Count - 1; i >= 0; i--) { HeroStatCell cell = this.m_heroStatCells[i]; cell.gameObject.SetActive(false); } PlayerView.Binder.MenuSystem.CharacterMenuCamera.Camera.enabled = false; MenuCharacterView target = PlayerView.Binder.MenuSystem.CharacterMenuCamera.Target; this.HeroAvatarDragHandler.OnDragged -= new MenuDragHandler.Dragged(target.OnDrag); PlayerView.Binder.MenuSystem.MenuHero.CharacterView.gameObject.SetActive(false); }