private static bool Open_OnAction(string args)
        {
            if (args != null && args.Length > 0)
            {
                switch (args.ToLower())
                {
                case "help":
                    Engine.OpenHelp();
                    break;

                case "options":
                    Engine.OpenOptions();
                    break;

                case "journal":
                    Engine.OpenJournal();
                    break;

                case "skills":
                    Engine.OpenSkills();
                    break;

                case "status":
                    Engine.OpenStatus();
                    break;

                case "spellbook":
                    Engine.OpenSpellbook(1);
                    break;

                case "necrospellbook":
                    Engine.OpenSpellbook(2);
                    break;

                case "paladinspellbook":
                    Engine.OpenSpellbook(3);
                    break;

                case "paperdoll":
                    Engine.OpenPaperdoll();
                    break;

                case "backpack":
                    Engine.OpenBackpack();
                    break;

                case "radar":
                    GRadar.Open();
                    break;

                case "abilities":
                    GCombatGump.Open();
                    break;

                case "macros":
                    GMacroEditorForm.Open();
                    break;
                }
            }
            return(true);
        }
Exemple #2
0
 public static void ClearActive()
 {
     AbilityInfo.m_Active = (AbilityInfo)null;
     GCombatGump.Update();
 }