public GamesListState(GamesListStateInput input, GamesListController gameListController, JoinGameController joinGameController) : base(input) { _gameListController = gameListController; _joinGameController = joinGameController; }
public GamesListStateInput(ITAlertPhotonClient photonClient, GamesListController gameListController) { _photonClient = photonClient; _gameListController = gameListController; }