protected override void SetUp() { if (!TITLE_INFO_SET) { UUnitAssert.Skip(); // We cannot do client tests if the titleId is not given } }
protected override void SetUp() { if (EXEC_ONCE) { string filename = "C:/depot/pf-main/tools/SDKBuildScripts/testTitleData.json"; // TODO: Figure out how to not hard code this if (File.Exists(filename)) { string testInputsFile = Util.ReadAllFileText(filename); var testInputs = SimpleJson.DeserializeObject <Dictionary <string, string> >(testInputsFile, Util.ApiSerializerStrategy); SetTitleInfo(testInputs); } else { Console.WriteLine("Loading testSettings file failed: " + filename); Console.WriteLine("From: " + Directory.GetCurrentDirectory()); } EXEC_ONCE = false; } if (!TITLE_INFO_SET) { UUnitAssert.Skip(); // We cannot do client tests if the titleId is not given } }
protected override void SetUp() { if (EXEC_ONCE) { string filename = "C:/depot/pf-main/tools/SDKBuildScripts/testTitleData.json"; // TODO: Figure out how to not hard code this if (File.Exists(filename)) { string testInputsFile = File.ReadAllText(filename); var serializer = JsonSerializer.Create(PlayFab.Internal.Util.JsonSettings); var testInputs = serializer.Deserialize <Dictionary <string, string> >(new JsonTextReader(new StringReader(testInputsFile))); SetTitleInfo(testInputs); } else { Console.WriteLine("Loading testSettings file failed: " + filename); Console.WriteLine("From: " + Directory.GetCurrentDirectory()); } EXEC_ONCE = false; } if (!TITLE_INFO_SET) { UUnitAssert.Skip(); // We cannot do client tests if the titleId is not given } }