public static void LoginCallBack(LoginResult loginResult) { // CLIENT PfSharedModelEx.globalClientUser.playFabId = loginResult.PlayFabId; PfSharedControllerEx.PostEventMessage(PfSharedControllerEx.EventType.OnUserLogin, loginResult.PlayFabId, null, PfSharedControllerEx.Api.Client, false); var clientRequest = new ListUsersCharactersRequest(); PlayFabClientAPI.GetAllUsersCharacters(clientRequest, ClientCharCallBack, PfSharedControllerEx.FailCallback("C_GetAllUsersCharacters")); // SERVER PfSharedModelEx.serverUsers.Add(loginResult.PlayFabId, PfSharedModelEx.globalClientUser); // Ensure that they share the same object reference var serverRequest = new ServerModels.ListUsersCharactersRequest(); serverRequest.PlayFabId = loginResult.PlayFabId; PlayFabServerAPI.GetAllUsersCharacters(serverRequest, ServerCharCallBack, PfSharedControllerEx.FailCallback("S_GetAllUsersCharacters")); }
public void UserCharacter(UUnitTestContext testContext) { var request = new ListUsersCharactersRequest(); request.PlayFabId = _playFabId; // Received from client upon login PlayFabClientAPI.GetAllUsersCharacters(request, PlayFabUUnitUtils.ApiCallbackWrapper<ListUsersCharactersResult>(testContext, GetCharsCallback), SharedErrorCallback, testContext); }
public void UserCharacter() { var request = new ListUsersCharactersRequest(); request.PlayFabId = playFabId; // Received from client upon login PlayFabClientAPI.GetAllUsersCharacters(request, GetCharsCallback, SharedErrorCallback); WaitForApiCalls(); UUnitAssert.Equals("Get Chars Successful", lastReceivedMessage); UUnitAssert.NotNull(targetCharacter, "The test character did not exist"); }
/// <summary> /// Lists all of the characters that belong to a specific user. CharacterIds are not globally unique; characterId must be evaluated with the parent PlayFabId to guarantee uniqueness. /// </summary> public static void GetAllUsersCharacters(ListUsersCharactersRequest request, ProcessApiCallback<ListUsersCharactersResult> resultCallback, ErrorCallback errorCallback, object customData = null) { if (_authKey == null) throw new Exception("Must be logged in to call this method"); string serializedJson = SimpleJson.SerializeObject(request, Util.ApiSerializerStrategy); Action<CallRequestContainer> callback = delegate(CallRequestContainer requestContainer) { ResultContainer<ListUsersCharactersResult>.HandleResults(requestContainer, resultCallback, errorCallback, null); }; PlayFabHTTP.Post("/Client/GetAllUsersCharacters", serializedJson, "X-Authorization", _authKey, callback, request, customData); }
//Receives all characters belong to the user public static void GetAllUsersCharacters(string playfabId, string target) { var request = new ListUsersCharactersRequest() { PlayFabId = playfabId }; PlayFabClientAPI.GetAllUsersCharacters(request, (result) => { if (target == "Player") { foreach (var character in result.Characters) { if (!PlayFabDataStore.characters.ContainsKey(character.CharacterName)) { PlayFabDataStore.characters.Add(character.CharacterName, character.CharacterId); } } } /*else { foreach (var character in result.Characters) { if(character.CharacterName == PlayFabDataStore.friendUsername) { PlayFabDataStore.friendCharacterId = character.CharacterId; } } }*/ }, (error) => { Debug.Log("Can't retrieve character!"); Debug.Log(error.ErrorMessage); Debug.Log(error.ErrorDetails); }); }
private void OnPfLoginComplete() { var charRequest = new ClientModels.ListUsersCharactersRequest(); PlayFabClientAPI.GetAllUsersCharacters(charRequest, CharCallBack, SharedFailCallback("GetAllUsersCharacters")); var catalogRequest = new ClientModels.GetCatalogItemsRequest(); PlayFabClientAPI.GetCatalogItems(catalogRequest, GetCatalogCallback, SharedFailCallback("GetCatalogItems")); }
private void OnPfLoginComplete() { var charRequest = new ClientModels.ListUsersCharactersRequest(); PlayFabClientAPI.GetAllUsersCharacters(charRequest, CharCallBack, SharedFailCallback("GetAllUsersCharacters")); GetUserInventory(); }
/// <summary> /// Lists all of the characters that belong to a specific user. /// </summary> public static async Task<PlayFabResult<ListUsersCharactersResult>> GetAllUsersCharactersAsync(ListUsersCharactersRequest request) { if (AuthKey == null) throw new Exception ("Must be logged in to call this method"); object httpResult = await PlayFabHTTP.DoPost(PlayFabSettings.GetURL() + "/Client/GetAllUsersCharacters", request, "X-Authorization", AuthKey); if(httpResult is PlayFabError) { PlayFabError error = (PlayFabError)httpResult; if (PlayFabSettings.GlobalErrorHandler != null) PlayFabSettings.GlobalErrorHandler(error); return new PlayFabResult<ListUsersCharactersResult> { Error = error, }; } string resultRawJson = (string)httpResult; var serializer = JsonSerializer.Create(PlayFabSettings.JsonSettings); var resultData = serializer.Deserialize<PlayFabJsonSuccess<ListUsersCharactersResult>>(new JsonTextReader(new StringReader(resultRawJson))); ListUsersCharactersResult result = resultData.data; return new PlayFabResult<ListUsersCharactersResult> { Result = result }; }
/// <summary> /// Lists all of the characters that belong to a specific user. /// </summary> public static void GetAllUsersCharacters(ListUsersCharactersRequest request, GetAllUsersCharactersCallback resultCallback, ErrorCallback errorCallback, object customData = null) { if (AuthKey == null) throw new Exception ("Must be logged in to call this method"); string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings); Action<string,PlayFabError> callback = delegate(string responseStr, PlayFabError pfError) { ListUsersCharactersResult result = null; ResultContainer<ListUsersCharactersResult>.HandleResults(responseStr, ref pfError, out result); if(pfError != null && errorCallback != null) { errorCallback(pfError); } if(result != null) { result.CustomData = customData; result.Request = request; if(resultCallback != null) { resultCallback(result); } } }; PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Client/GetAllUsersCharacters", serializedJSON, "X-Authorization", AuthKey, callback); }