Exemple #1
0
        private static void _doFaultSimTrace(MyConfig simConfig, IBinInfo binInfo, IEnumerable <TraceRange> glitchRange,
                                             out Trace correctSignTraceDataOut, out Trace wrongSignTraceDataOut)
        {
            Trace correctSignTraceData = null;
            Trace wrongSignTraceData   = null;

            try {
                var normalFipSim = new Simulator(simConfig);

                simConfig.UseAltData = true;
                var altFipSim = new Simulator(simConfig);

                var task1 = Task.Run(() => {
                    Console.WriteLine("Start correct sign trace");

                    Result correctSignResult;
                    (correctSignResult, correctSignTraceData) = normalFipSim.TraceSimulation();

                    if (correctSignResult != Result.Completed)
                    {
                        Console.Out.WriteLine("Simulation did not complete; result: " + correctSignResult);
                        Environment.Exit(-1);
                    }

                    Console.WriteLine("Finished correct sign trace");
                });

                var task2 = Task.Run(() => {
                    Console.WriteLine("Start wrong sign trace");

                    Result wrongSignResult;
                    (wrongSignResult, wrongSignTraceData) = altFipSim.TraceSimulation(glitchRange);

                    if (wrongSignResult != Result.Failed && wrongSignResult != Result.Timeout)
                    {
                        Console.Out.WriteLine("Simulation did not fail; result: " + wrongSignResult);
                        Environment.Exit(-1);
                    }

                    Console.WriteLine("Finished wrong sign trace");
                });

                task1.Wait();
                task2.Wait();
            }
            catch (SimulationException ex) {
                Console.Out.WriteLine(ex.Message);
                Console.Out.WriteLine();

                if (ex is PlatformEngineException exception)
                {
                    exception.Engine.DumpState(Console.Out, binInfo);
                }

                Environment.Exit(-1);
            }

            correctSignTraceDataOut = correctSignTraceData;
            wrongSignTraceDataOut   = wrongSignTraceData;
        }
Exemple #2
0
        public FaultModelResultsList RunSimulation(IFaultModel[] faultModels, Trace traceData)
        {
            var results = new FaultModelResultsList();

            var expectedRunsAllModels =
                faultModels.Aggregate <IFaultModel, ulong>(0, (current, faultModel) => current + faultModel.CountUniqueFaults(traceData));

            foreach (var faultModel in faultModels)
            {
                var result = new FaultModelResults {
                    Model = faultModel
                };

                if (Debugger.IsAttached)
                {
                    foreach (var faultDefinition in faultModel.CreateFaultEnumerable(traceData))
                    {
                        using (var simEngine = CreateEngine()) {
                            var faultResult = _runFaultSimulation(faultDefinition, simEngine);

                            result.Glitches.GetOrAdd(faultResult.Result, new ConcurrentBag <FaultResult>()).Add(faultResult);
                            result.Attempts.Add(faultResult);

                            if (OnGlitchSimulationCompleted != null)
                            {
                                var requestToFinish = OnGlitchSimulationCompleted(expectedRunsAllModels, simEngine, faultResult);

                                if (requestToFinish)
                                {
                                    break;
                                }
                            }
                        }
                    }
                }
                else
                {
                    Parallel.ForEach(faultModel.CreateFaultEnumerable(traceData), (faultDefinition, state) => {
                        if (!state.IsStopped)
                        {
                            using (var simEngine = CreateEngine()) {
                                var faultResult = _runFaultSimulation(faultDefinition, simEngine);

                                result.Glitches.GetOrAdd(faultResult.Result, new ConcurrentBag <FaultResult>()).Add(faultResult);
                                result.Attempts.Add(faultResult);

                                if (OnGlitchSimulationCompleted != null)
                                {
                                    var requestToFinish = OnGlitchSimulationCompleted(expectedRunsAllModels, simEngine, faultResult);

                                    if (requestToFinish)
                                    {
                                        state.Stop();
                                    }
                                }
                            }
                        }
                    });
                }

                results.Add(result);
            }

            return(results);
        }