public BoneGolemDeath(BoneGolem zombie) : base(zombie) { this.Image = SpriteBank.GetAnimation(@"Images\Zombies\Skeletons\BoneGolem\Death"); this.Image.Delay = 40; this.Align = new Vector2(-9f, 103f); this.Timer.Interval = TimeSpan.FromMilliseconds(2000); }
public BoneGolemWalk(BoneGolem zombie) : base(zombie) { this.Image = SpriteBank.GetAnimation(@"Images\Zombies\Skeletons\BoneGolem\Walk"); this.Image.Delay = 40; this.Align = new Vector2(13f, 109f); this.Velocity = 0.375f; }
public BoneGolemAttack(BoneGolem zombie) : base(zombie) { this.Image = SpriteBank.GetAnimation(@"Images\Zombies\Skeletons\BoneGolem\Attack"); this.Image.Delay = 100; this.Align = new Vector2(68f, 186f); this.Damage = 20; this.AttackTimer.Interval = TimeSpan.FromMilliseconds(this.Image.Delay * (this.Image.Frames.Count + 1)); }