internal void CopyInto(PlanktonHalfEdgeList clone)
        {
            int min = Math.Min(this._list.Count, clone._list.Count);

            for (int i = 0; i < min; i++)
            {
                clone._list[i].NextHalfedge = this._list[i].NextHalfedge;
                clone._list[i].PrevHalfedge = this._list[i].PrevHalfedge;
                clone._list[i].AdjacentFace = this._list[i].AdjacentFace;
                clone._list[i].StartVertex  = this._list[i].StartVertex;
            }
            if (clone._list.Count < this._list.Count)
            {
                for (int i = min; i < this._list.Count; i++)
                {
                    var e = new PlanktonHalfedge();
                    e.NextHalfedge = this._list[i].NextHalfedge;
                    e.PrevHalfedge = this._list[i].PrevHalfedge;
                    e.AdjacentFace = this._list[i].AdjacentFace;
                    e.StartVertex  = this._list[i].StartVertex;
                    clone._list.Add(e);
                }
            }
            else if (clone._list.Count > this._list.Count)
            {
                int marker = this._list.Count;
                clone._list.RemoveRange(marker, clone._list.Count - marker);
            }
        }
Exemple #2
0
 /// <summary>
 /// Initializes a new (empty) instance of the <see cref="PlanktonMesh"/> class.
 /// </summary>
 public PlanktonMesh()
 {
     _vertices  = new PlanktonVertexList(this);
     _halfedges = new PlanktonHalfEdgeList(this);
     _faces     = new PlanktonFaceList(this);
 }