Exemple #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            Window.Title = "Worlds no. 1 game";
            _array = new Texture2D[6];

            back = new Background(spriteBatch);
            cutes = new Cutes(spriteBatch);
            gem = new Gem(spriteBatch);
            bug = new Bug(spriteBatch, gem);

            IsMouseVisible = true;
            back.Initialize();
            cutes.Initialize();
            bug.Initialize();
            gem.Initialize();

            base.Initialize();
        }
Exemple #2
0
 public Bug(SpriteBatch spriteBatch, Gem gem)
 {
     this.spriteBatch = spriteBatch;
     this.gem = gem;
 }