private void MarkRockSmash() { Frame_Tiny.thershold = 1; int idxmax = ReferenceList.Count - 6; results = results.TakeWhile(r => r.HitIndex < idxmax).ToList(); // Remove tail data foreach (var rt in results) { int j = rt.HitIndex; rt.enctr = (byte)((ReferenceList[j++].rand * 3ul) >> 32); rt.sync = ReferenceList[j++].R2; rt.slot = WildRNG.getSlot(ReferenceList[j++].R100, 4); if (IsORAS) { rt.flute = WildRNG.getFluteBoost(ReferenceList[j++].R100); } rt.item = Wild6.getHeldItem(ReferenceList[++j].R100); } }
private void MarkEncounter(bool FS = false, bool Fishing = false, bool Check = true) { Frame_Tiny.thershold = (byte)(!Check ? 0 : EncounterRate); byte SlotType = (byte)(FS ? SlotNum + 47 : Fishing ? 3 : 2); int idxmax = ReferenceList.Count - 6; results = results.TakeWhile(r => r.HitIndex < idxmax).ToList(); // Remove tail data foreach (var rt in results) { int j = rt.HitIndex; rt.sync = ReferenceList[j++].R2; if (Check) { rt.enctr = ReferenceList[j++].R100; } rt.slot = WildRNG.getSlot(ReferenceList[j++].R100, SlotType); if (IsORAS) { rt.flute = WildRNG.getFluteBoost(ReferenceList[j++].R100); } rt.item = Wild6.getHeldItem(ReferenceList[++j].R100); } }