Exemple #1
0
        public override bool DrawGui(GUIStyle textStyle, GUIStyle buttonStyle)
        {
#if UNITY_EDITOR
            GUILayout.BeginHorizontal();
            GUILayout.Space(20);
            Sequence = UnityEditor.EditorGUILayout.ObjectField(Sequence, typeof(GenericSequence), false) as
                       GenericSequence;
            GUILayout.Space(20);
            GUILayout.EndHorizontal();
#endif
            return(false);
        }
Exemple #2
0
 public GenericAnimatorComponent(GenericSequence sequence)
 {
     Sequence = sequence;
 }