Exemple #1
0
        protected override void OnDragDropRelease(GameObject surface)
        {
            var c = surface ? NGUITools.FindInParents<Container>(surface) : null;
            UIDragDropContainer container = surface ? NGUITools.FindInParents<UIDragDropContainer>(surface) : null;
            if(_container!=null){
            _container.element=null;
            // _container=null;
            }
            if (c != null&&c.element==null){
            c.element=this;
            _container=c;
            mTrans.parent=c.transform;

            Vector3 pos = mTrans.localPosition;
            pos.z = 0f;
            mTrans.localPosition = pos;
            }else if (container != null){
            _container=null;
            mTrans.parent = (container.reparentTarget != null) ? container.reparentTarget : container.transform;
            Vector3 pos = mTrans.localPosition;
            pos.z = 0f;
            mTrans.localPosition = pos;
            }else {
            mTrans.parent = mParent;
            if(_container!=null)_container.element=this;
            }
        }
Exemple #2
0
 Container[] filter(Container[] arr)
 {
     var list=new List<Container>();
     foreach(var e in arr){
     if(e.element==null)list.Add(e);
     }
     return list.ToArray();
 }